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Baptiste Nicolet

Senior Research Scientist

NVIDIA

  • Geneva, Switzerland

  • moc.telocinb@olleh

  • CV

About me

I am a Senior Research Scientist at NVIDIA. Prior to that, I completed Ph.D. in the Realistic Graphics Lab at EPFL, supervised by Wenzel Jakob.

My research currently focuses on designing robust differentiable rendering algorithms to solve challenging inverse problems involving light transport.

Publications

Software

  • An inverse rendering framework for tomographic volumetric additive manufacturing.

  • An easily integrable Cholesky solver on CPU and GPU.

  • Implementation of our paper, 'Large Steps in Inverse Rendering of Geometry' in PyTorch. The main method is implemented as a PyTorch custom operator and we provide scripts to reproduce most experiments from the paper.

  • Mitsuba integration add-on for Blender